FETCH video game art honored in Into The Pixel!

FETCH’s Art Director, Brian Thompson, is one of 16 video game artists to be featured in the Academy of Interactive Arts and Sciences’ Into The Pixel collection.

From the AIAS press release:

2013 Academy of Interactive Arts and Sciences Into the Pixel

2013 Academy of Interactive Arts and Sciences Into the Pixel

2013 “INTO THE PIXEL” COLLECTION OF VIDEO GAME ART REVEALED

The 10th Annual Video Game Art Exhibit Premieres at the E3 Expo in Los Angeles

LOS ANGELES – June 3, 2013 – The Academy of Interactive Arts & Sciences (AIAS) and the Entertainment Software Association (ESA) today announced the 16 winning pieces of the world-renowned 2013 Into the Pixel (ITP) collection. Now in its tenth year, ITP (#ITP2013) is a juried art exhibition that brings together experts from the traditional fine art world and the interactive entertainment industry to display and discuss the art of the video game. The 2013 Into the Pixel art collection will be unveiled and presented at the annual E3 Expo in the Los Angeles Convention Center from June 11-13, 2013, at the Concourse Foyer.

“The ITP collection is a reflection of the artistry, creativity and vision of this unique industry,” said Michael D. Gallagher, president and CEO of the Entertainment Software Association, the trade association that represents U.S. computer and video game publishers. “We are proud to support ITP and to celebrate the creators behind these works.”

“Our industry continues to expand with the emergence of compelling content from independent, mobile and free-to-play developers, and the 2013 collection really reflects the incredibly diverse landscape of the interactive community as a whole,” said Martin Rae, president, Academy of Interactive Arts & Sciences. “These pieces run the stylistic gamut, showcasing the varied inspirations of their truly talented creators. Many congratulations to this year’s artists and to the tenth anniversary of Into the Pixel!”

“This year’s Into the Pixel collection features artists who are working across a remarkable range of genres, drawing inspiration not only from the history of art, but from the history of video games,” said Glenn Phillips, principal project specialist and consulting curator, Getty Research Institute. “These works smartly capture the mood, the story, the style, and the energy of the games for which they were created.”

The winners of the 2013 Into the Pixel collection include:

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Title
Game
Artist Names
Developer
Publisher

The Naval Duel

Assassin’s Creed IV Black Flag

Martin Deschambault

 

Ubisoft

 

Ubisoft

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Broken Age

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Broken Age

Nathan “Bagel” Stapley

Double Fine Productions

Double Fine Productions

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Junkyard

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Command and Conquer

Raymond Swanland

Victory Games

EA

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Back From the Wild

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Destiny

Jaime Jones

Bungie

Activision

The Buried City
Destiny
Dorje Bellbrook
Bungie
Activision

The Chant

Dragon Age

Nick Thornborrow, Matt Rhodes

BioWare

EA

Dark Ages

FETCH
Brian Thompson
Big Fish Studios
Big Fish
Schemes Collage

Icycle: On Thin Ice
Reece Millidge
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Damp Gnat
Chillingo
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Freljord

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League of Legends

James Paick

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Riot Games

Riot Games

Castle Siege

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Rayman Legends

Michel Ancel, Jean Christophe Alessandri, Lu Yang, Christophe Messier, Jean Brice Dugait, Simon Quemener, Sebastien du Jeu, Christophe Villez, Anthony Le Du, Jean-Baptiste Rollin, Benjamin Mouret, David Garcia

Ubisoft Montpellier

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Ubisoft

Last Stand

StarCraft II: Heart of the Swarm

Jeff Chamberlain, Anthony Eftekhari, Ray Chih, Yong Hyun Kim, Kirti Pillai, Laurent Pierlot, Takuya Suzuki, Fausto DeMartini, Vitaly Bulgarov, Chris Yang, Mike Kelleher, Sada Namaki, Shawn Liang, Jim Jiang, Seth Thompson, Bill LaBarge, Hsuan (Steven) Chen

Blizzard Entertainment

Blizzard Entertainment

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Super Summer Vacation Force

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Super Time Force

Mike Nguyen & Vic Nguyen

Capy

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Microsoft Studios

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Remembering

The Last of Us

John Sweeney

Naughty Dog Incorporated

Sony Computer Entertainment America

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Cloudbank

Transistor

Jen Zee

Supergiant Games

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Supergiant Games

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Crossroads

*Unannounced

Daniel Dociu

Arenanet

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Ncsoft

Three Blind Mice

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Wonderbook: Digg’s Nightcrawler

Tyler Schatz, Christina Faulkner

SCEE London Studio

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Sony Computer Entertainment Europe

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The 2013 Into the Pixel Jurors included:

  • Bob Rafei, Big Red Button Entertainment, Founder, CEO and Visual Director
  • Glenn Phillips, Getty Research Institute, Senior Project Specialist & Consulting Curator, Department of Architecture and Contemporary Art
  • Jon M. Gibson, iam8bit, Founder and Partner
  • Matt Hall, Timbuk2 Studios, Senior Partner Production Designer
  • Nora Dolan, Independent Curator
  • Patricia Lanza, Director of Talent and Content, The Annenberg Space for Photography
  • Seth Spaulding, Blizzard Entertainment, Art Manager

About Into the Pixel:

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Into the Pixel (ITP) has established itself as the annual opportunity for video game artists to receive critical review of their creative achievements by peers in the both digital interactive world and traditional fine art experts. The ITP collection has been on exhibit at GDC, PAX East, South by Southwest, SIGGRAPH Asia, the Toronto International Film Festival, and the D.I.C.E. Summit, among others. For more information on the 2013 and previous collections, please visit www.intothepixel.com.

 

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About melissa dingmon

Melissa is the Social Media Manager for Big Fish Studios in Seattle, WA. She loves connecting with people who have a share her passion for LEGOs, Star Wars, Harry Potter, and, most importantly, games! Follow her on Twitter as @SustainableMBA and @melissadingmon!

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